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Shape Finder Board Game

Shape Finder Board Game

Learning Goals: Math, Geometry and Spatial Sense, Turn-Taking

 

Click here for supporting PDF

    • Provide students with a printout of the attached .pdf board game 
    • Students should also have a card deck with arrows going straight, left, and right, and a number of squares to move.
    • When it is a student’s turn, they pick a card and move the main piece (can be a toy car) in the direction of the card that they pulled.
    • When they land on a sqaure they can add a corresponding shape to that tile on the board game.
    • The objective of the game is to move the car from one corner of the board game to the opposite corner, collaboratively.
    • The educator should model using directional/ positional language. 

We are the Play Learning Lab, run by Dr. Angela Pyle at the Dr. Eric Jackman Institute of Child Study of the Ontario Institute for Studies in Education/University of Toronto.

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ADDRESS

 

Dr. Eric Jackman Institute of Child Study

45 Walmer Road, Room 320
Toronto, ON M5R 2X2

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